ROCK CLIMBING AND SURFING!?! Mario and Sonic at the Olympic Games Tokyo 2020 Part 2 – DarkLightBros

Part 2 of our Mario and Sonic at the Olympic Games Tokyo 2020 multiplayer playthrough. In Part 2, we do Triple Jump with Blaze and Amy, Discus Throw with Bowser and Donkey Kong, Rock Climbing with Metal Sonic and Silver and Surfing with Peach and Daisy against the hardest CPU. Enjoy.

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Mario and Sonic Playlist:

►Mario and Sonic at the Olympic Games Tokyo 2020 Overview

Mario & Sonic at the Olympic Games Tokyo 2020 is a sports game and the sixth installment in the Mario & Sonic series. It is based on the real-world 2020 Summer Olympics, which will take place in Tokyo, Japan. This is the first installment to skip an Olympic Games, as Ubisoft bought the rights to make 2018 Winter Olympics video games. It was released for the Nintendo Switch on November 1, 2019 in Asia, November 5, 2019 in North America, and is set to be released on November 8, 2019 in Europe and Oceania. An arcade version is also set to release in 2020. Unlike previous games, most characters seem to wear appropriate sports clothing depending on the event; additionally, the game’s title places the location and year after “Olympic Games” rather than before. 2D Events are introduced, which are events from the 1964 Summer Olympics, only use button controls, and are based off older sports games. They are in 8-bit (Mario) and 16-bit (Sonic) styles. The game will include a story mode, which will take place in 2D.

Excluding the 3DS version of Mario & Sonic at the London 2012 Olympic Games, this is the first Mario & Sonic game not to feature unique character stats. However, each character has specific advantages that correlate to their character type (All-Around, Power, Speed, Skill) from the first four games. All-Around characters do not have a specific advantage but are listed as “All-Around” in all events. This is the first Mario & Sonic game with character types to have an uneven amount of characters per type, with only five All-Around types, seven Power types, eight Speed types, and twelve Technique types.

100m Dash
110m Hurdles
4x100m Relay
Javelin Throw
Triple Jump
Discus Throw
Badminton (Singles or Doubles)
Skateboarding – Park (new)
Sport Climbing (new)[
100m Freestyle
Equestrian – Jumping (Individual or Team)
Fencing (Individual or Team)
Canoe Double (C-2) 1000m
Karate – Kumite (new)
Surfing – Shortboard (new)
Gymnastics – Floor Exercise
Rugby Sevens
Table Tennis (Singles or Doubles)
Archery (Individual or Team)
Dream Events
Dream Racing (Metropolis, Sonic Forces)
Dream Shooting
Dream Karate (Mushroom Kingdom, Super Mario Odyssey)

Tokyo 1964
2D Events
400M Hurdles
Long Jump
10M Platform
Kayak (K-1) 1000m
Shooting – Trap

Mario & Sonic at the Olympic Games Tokyo 2020 features a total of 32 playable characters, making it the first in the series to feature fewer playable characters than the previous installment. Similar to the Wii U version of the previous game, the 20 playable characters that have been playable since the second installment are playable in all events, while new characters and characters that debuted in the previous game are only playable as a guest in a single event. Guests are unlocked by beating them in Story Mode. Unlike the previous game, not every event contains a guest character. This is also the first home console Mario & Sonic game not to feature Miis as playable characters.

Team Mario

Donkey Kong
Bowser Jr.

Diddy Kong

Team Sonic

Dr. Eggman
Metal Sonic

Eggman Nega


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